You awaken in a blacksmith's shop to find it empty. For that matter, the entire town seems empty. All residents have been slain and you are here alone.

Without an adventuring bone in your body, can you use the materials at your disposal to create a party able to survive this new lawless landscape and discover the secrets of the strange magical substance that appears to have caused this mess in the first place?

Provenance:

The Weapon Smith was created for the Pirate Software 2025 Game Jam in two weeks. It is not story or feature complete, but showcases the main gameplay of the vision of this game. The Game Jam theme was: "You are the Weapon"

Published 11 hours ago
StatusReleased
PlatformsHTML5
Authorlongestpath
GenreAdventure
Made withGodot
TagsIdle, Point & Click, visual, worker-management

Comments

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I understand the appeal of minimalist UI, but it's not clear what you're supposed to do.  At the bare minimum, an outline around things that are clickable when mousing over would help.

The art quite beautiful and the background music is relaxing. However, there is just too much text. I really tried but I got bored, I'm sorry. Not my cup of tea.

Thank you for playing! I appreciate the feedback.